FSS20 02 WIP J 3 CUB fuselage landing gear test
Work in progress by Alan Mattano as an indie game developer at Soaring Stars Lab: Implementation of landing gear and tire shader vertex mesh deformation behavior using Nvidia PhysX. Aeronautic landing gear under stress. Realtime dynamic physics simulation using C#, tessellation, Nvidia PhysX, and Pecek 2SD "uTire". Airplane fuselage J3-CUB.