2016 "Pinamar Forest Dream" Unity 5 VR

2016 Forest first attempt in Unity 5.

2016 Forest first attempt in Unity 5.

Was also my first attempt using Speedtree.

Was also my first attempt using Speedtree.

 Post-process effects lateral god-rays sunlight shafts.

Post-process effects lateral god-rays sunlight shafts.

Working on Post-process to get air better feeling

Working on Post-process to get air better feeling

Bloom

Bloom

August 2016

August 2016

2016 Forest first attempt in Unity 5.
VIDEO > https://www.youtube.com/watch?v=cmQai_Vzoss
Was intended for VR and Soaring Simulator proto. Using SpeedTree and post-process effects lateral god-rays sunlight shafts.
I push hard the Speedtree team to make something with or for Unity. I was using Speedtree in Unreal but was not possible with Unity.
This was made before (and presume inspire) Unity "Fontainebleau" and "Book of the dead" HDRP forest environment.

AUDIO: 2015 of birds, Buenos Aires, Argentina.