2016 Forest first attempt in Unity 5.
VIDEO > https://www.youtube.com/watch?v=cmQai_Vzoss
Was intended for VR and Soaring Simulator proto. Using SpeedTree and post-process effects lateral god-rays sunlight shafts.
I push hard the Speedtree team to make something with or for Unity. I was using Speedtree in Unreal but was not possible with Unity.
This was made before (and presume inspire) Unity "Fontainebleau" and "Book of the dead" HDRP forest environment.
AUDIO: 2015 of birds, Buenos Aires, Argentina.